Fire Emblem Path of Radiance is very interesting and unique entry in the series out of the few I have played as of writing this review. As chapter 1 of the Saga of Ike, and the plight of the Laguz, the game's themes and subject matter feel more mature and profound when compared to some of the other entries. The world of Tellius is wrapped in lots of gray morality, and complex issues that really bring the world to life as you watch the various factions that make up the world share intricate politics between each other. The gameplay is also very fun to play through, as there are various little quirks and design flaws in the AI that allow for a fun and sometimes exploitable way to take down certain maps without feeling broken. There are of course somethings that the game can improve on such as stream lining some of the menus, as well as making certain mechanics more clear to the player. There is also the issue of this game's translation being a little bizarre at times. This game tackles a lot of adult and mature themes, but the wind can really be taken out of a scene when school yard insults are being tossed around every two seconds, but it's not the end of the world as none of the key plot points, or story is lost in translation. My biggest gripe with the game is that the pacing towards the end feels so disjointed and off balance in an otherwise well paced adventure. Perhaps it had to do with the looming thought of the Wii being unveiled right around the corner that led to them rushing the end, or maybe the feeling of making the game's run time a little too long. What ever the reason the last 9 or so chapters felt kind of like a chore to get through, however there were some stand out moments for sure. I cannot wait to see what adventures Ike and the Greil Mercenaries get up to in the next game as I'm sure it'll be exciting.

Reviewed on Apr 16, 2021


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