Okami is one of those legendary games that will live on through history thanks to it's impeccable style, charm, and the devotion of it's fans. The game is made by Clover Studios (Proto-Platinum Games) and is directed by the legendary Hideki Kamiya (Devil May Cry, Bayonetta) and sees us take on the role of Amaterasu, the legendary sun Goddess of Japanese mythology who takes on the form of a white wolf who is revived after 100 years to defeat her eternal foe Orochi who has been revived by a mysterious figure. But she quickly learns that there are threats out there far worse than Orochi who threaten the very fabric of Nippon's reality. The game takes a lot of inspiration from The Legend of Zelda, and that should be apparent to anyone who has played games like Ocarina of Time or Majora's Mask. You traverse the "open" world of Nippon which is split up into multiple large sections with tons of hidden secrets and collectables to find. These areas also include dungeons which see Amaterasu gain new godly brush techniques which help her solve puzzles, fight bosses, and explore terrain. There is no lack of side content in this game with things such as side quests, collectables, and a beast journal to keep you more than occupied and engaged with the world presented. The combat starts out pretty simple, with Amaterasu encountering enemies in fields and in dungeons where she is able to land simple combos, but as you gain more brush techniques, weapons, and combo upgrades the combat becomes more in depth and allows for more experimentation in battle. The game certainly isn't the most complex action game ever, but it still mixes things up enough to keep you entertained through your journey. Speaking of journey one of my biggest gripes with this game is the length. There are multiple points in this game where it feels like the story is setting up to end but instead just keeps going. Thankfully the characters and the mysteries propped up by the writing keeps you more than interested in what's going on, but the fact is there is certainly some fat that could be trimmed off this otherwise solid experience. There is one, rather tedious, boss you have to fight 3 times over the course of the game's story it just felt a little unnecessary at the end of the day. An average play time of 30 hours for a standard action game is a bit long and I wish they could've tightened up the story just a little bit to decrease the amount of time required for the full experience. Otherwise Okami deserves it's place in gaming history as one of the most memorable games of the PS2 generation, and I highly recommend it to anyone who is a fan of Platinum/Clover or just someone who likes solid action game experiences.

Reviewed on May 19, 2022


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