The most Hot Topic 2000’s game I’ve ever played. But I’m finally playing it now because Rebirth is coming out soon, and VII Remake’s Intermission had elements directly pulled from this game. In light of that and Crisis Core getting a remaster, it’s clear all the FFVII compilation material will factor in going forward.

It’s not a great game, but overall it’s fine. Right when I was settling into the Kusoge qualities of it, the latter third design-wise simply gets annoying rather than challenging because the mechanics of this are so rudimentary that annoyance is all they can raise the stakes with.

Expect endless fan service of “remember this on the PS1? We’ll here it is in full 3D on the PS2!” which in 2023 will only take you so far. Story and dialog is your boilerplate anime standard of shadowy orgs and characters that talk in obtuse circles, even in quiet character-focused moments, all never not in BIG CAPITAL LETTERS emotionally. I couldn’t tell you much about the Tsviets despite all my time with them. Or, disappointingly, Lucrecia, who we DO get a decent amount of time with but somehow not enough for me to feel like I learned a whole about her as a consequence of this game’s approach to character writing.

Anyway. If you played VII Remake Intermission and had no idea what Deepground was or who Nero was, this will illuminate you. But maybe not more than what a YouTube summary could accomplish.

Reviewed on Dec 16, 2023


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