This game was my first 3d Fallout. When I was younger I used to truly love it because I was obsessed with post apocalyptic fiction (still am). The older I get the more I sober up to how poorly this game is actually designed from an RPG standpoint. If you are just wanting a brainless action shooter with a poor excuse for the "leveling" system then this game should fit your needs. However, I think that it is a very poor excuse for an RPG.

It feels as if the world was designed entirely differently from the quest system. There is no "flow" to the game as the devs basically just plop you into the open world and tell you to go explore to find the fun. This might be cool on a first playthrough or if you have never really explored "open world" games as was the position I was in when I first played this game. I have come to the conclusion however that this style of world design is fundamentally a poor design choice for RPG's. Hence why I have fallen out of love entirely with Bethesda's RPG's as I age.

This game offers no real challenge as every single encounter you have will be scaled to your level. Unlike in Fallout 1, 2 and New Vegas where Death Claws and Super Mutants are actually scary and give you pause before you engage them this game takes these enemies and artificially kneecaps them to ensure the player never gets frustrated and can always win their fights.

I would have more to say but I don't really care to talk much more about this game. The main story is uninspired and thoughtless and feels more like a B-movie script than a script written for a choice based player driven RPG. My main positives I can give this game are some of the more creative side quests and 2 3* DLC's that enhance the experience even if they suffer from the same flaws as the base game.

Reviewed on Dec 04, 2022


Comments