So this is basically Silent Hill in VR, for better and for worse. Credit to Outer Brain, Organ Quarter definitely nails the vibe of the classic Team Silent games in all their goopy, metallic glory, as well as classic Resident Evil in the gameplay.

This is survival horror in its purest form. There’s item boxes, save rooms, puzzles and a (very) limited inventory. Of course, all of this comes with the pitfalls of the genre. Many times during the game did I end up having to run in and out of save rooms because I didn’t leave myself enough room for some important puzzle item. Also, while you get given maps of each area a la Silent Hill, the fact that you have to use an odd stamp system to mark locked doors and areas of interest yourself was pretty tedious. I’d rather the game just marked all these for you.

The environments are all pretty interesting, with some cool-looking locations like the cinema and the club adding some much-welcomed variety to the game. The gameplay has definitely started to show its age, with the quite basic VR elements not as immersive or advanced as games would become down the line.

The enemy designs are decent, although their AI doesn’t really let them do a lot except amble towards you, and most of the time they’re fairly easy to avoid completely. As a plus the boss designs are very cool and those fights are probably the best part of the game. The story suffers from that annoying trope of being overly ambiguous, with the only two NPCs in the game delivering overly flowery monologues but never really explaining what’s going on.

Apart from a couple of annoying indie horror game tropes Organ Quarter is a pretty solid VR horror game. Pick it up if it goes on sale.

PS: Technically I didn't finish this because the game bugged out after I beat the final boss and I ended up watching the ending on YouTube. I still count it though!

Reviewed on Feb 26, 2024


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