Let me start off by saying I heavily enjoyed this game. It tells some decent, even if predictable, short stories. The music and visual aesthetic come together to create a really good atmosphere in each of the short stories.
However, as a "Video Game", it has a lot of negatives that could bog down the experience for many people. Meaningless back tracking, next to no actual gameplay, and obscure objectives.
There's a lot of traveling to and from specific locations. All the notable locations are too spread out, with next to nothing in between them. Specific objectives only unlock once you've done the previous step, so you can't optimize time by doing many things at once in a location.
Most of the gameplay is aimless wandering. The problem here in comparison to another backtrack heavy game like Resident Evil, is there's nothing to do when backtracking. You're simply backtracking for the sake of it. Maybe there's a puzzle here or there, but never anything too complex.
The objectives are mostly obscure. The objective list gives notable hints to where they are, but I didn't find this out until my 2nd chapter. I really just went back to different directions hoping they would give me something.

Reviewed on Dec 13, 2022


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