A very neat hidden gem on the Super Famicom. It’s not necessarily a Metroidvania, but each distinct level has a fair amount of exploration and hidden items. There’s a lot of variety between each boss, with plenty of ways to deal with each of them. Princess (yes, the main character is named Princess) controls really well for the most part; she can swing her wand like a sword in any direction, she has a slide kick, and she gets plenty of different kinds of magic throughout the game that she needs to use to get through certain sections of the game.

I do say for the most part; the grappling hook powerup is going to make or break this game for many people, and for some, the game’s cute charm can only go so far when they get stuck at a part where they have to use it to swing from one hanging point to another. The game also has no save or password feature, and it’s also one of the most expensive Super Famicom games nowadays. If only there was an official way to get past those last two issues, hmm hmm.

Ultimately, this game is just adorable. Best way to show that off? Duck down for a few seconds.

Reviewed on Feb 25, 2023


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