This review is mostly about the gameplay and fun I had playing this game. Please check out my friends' review on some insight about the cultural misuse present in the game.

Finishing the Max Payne trilogy with a game that isn't made by Remedy, and it shows. Not in a bad way mind you, what is here doesn't conflict with what was present before, but rather focuses on different elements. Where the remedy titles had some great atmosphere, and weird stuff like the dream sequences, this entry has more of an emphasis on action and the gritty underworld of São Paulo, which is realized very well in my opinion.

The gameplay is a lot of fun, with some very memorable bullet-time setpieces. The game often gets criticized for repeating the formula of cutscene-shootout-cutscene-shootout. What do you want from the game? puzzles? stealth? It worked fine for me.

The cutscenes are too long according to some people, and I can see that being in issue during replays. Because the cutscenes mask lengthy loading times. But for a first playthrough the pacing was good, though it felt longer than the 9 hours I spent on it. Not a bad thing, just an observation.

Reviewed on Oct 31, 2023


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