I remember seeing either a trailer or a devlog of Choo-Choo Charles about a year or so before it came out, and it exploded overnight. I thought it looked quite interesting as well, so I followed the development of the game until it came out. I was genuinely excited, and anticipating the release of this game, it looked as if it could completely overhaul and change the Mascot Horror genre. And did it?

Kind of. But more leaning towards no. It didn't really do much different when compared to others, the only main difference is the gameplay, which is a huge difference, but that's it. The tiny bits of story that you get, you would see in any Mascot Horror. The villain is a trendy looking thing, you can't deny that.

But it does the formula well. The gameplay is really fun for the most part, the times where it really falls flat, is the sections with the cultists. They are pretty poorly made, but either than that, the train sections of the game, which is the main part of it, is by far the best, and a really good part.

The villain, despite being trendy, and colorful, and going off of child-like things like Thomas the Choo-Choo Train, which would attract a lot of kids to play it. Is still a goofy, fun villain.

Nothing spectacular, but it's a solid game. Though, it is heavily overpriced.

Overall: 7/10

Reviewed on Aug 27, 2023


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