I'm a huge fan of Rando of Blood, and had always heard horror stories about this version of it.
Overall, I don't think it's bad and I actually had more fun than I anticipated I would. But some it's level design is so rough.
A lot of vertical rooms with very uncertain enemy patterns. They love doing this thing where if you miss a jump, you have to go outside your current room and back around to get back to it, respawning all of the enemies and making the punishment much more annoying as a result.
I kept saying "wow this game is mean." Rather than feeling it was a more deliberate challenge they wanted me to figure out.
It's been a minute since I've played the original Rando, but I can't recall having that many moments like that.
I ended up using a few save states towards the end, just to save me the pain and time of retreading an entire stage to learn one obnoxious vertical section of the level design.
But the worst offender of this is the final boss. A shit show of a boss fight. Small hurtbox windows, a lot of RNG and littered with pits to, invetibility, get tossed into by some attack from offscreen you couldn't react to.
And that's just the first phase. The second phase is an onslaught of barley reactable projectiles. With such small platforms to keep yourself on, it makes almost impossible to get right your first time; meaning you're playing through that tedious first phase with each attempt to learn.
It's obnoxious and shudder to imagine that 10 year old kid in 1995 slaving over this for hours on a school night.
Even a perfect run of this fight on youtube takes 5 full minutes.
I absolutely did not have the patience for this,
Ended up amusing save states heavily, and felt extremely underwhelmed as a result.
Just a real wet fart to end the game on.
And the lack of Maria kinda stings. She is huge part of why I love that original game so much.
I guess that's why this game has this reputation, it doesn't do its own thing at all, so it just ends up being in the shadow of its older, cooler, brother.

Reviewed on Oct 09, 2023


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