Gravity Circuit Review - Gravity Guardian

I'm all for flashy, 2D Action games, and with this one having tones of Mega Man with a pick your level whenever structure, I couldn't put the game down. Our story takes place in a world where the only lifeforms are sentient robots, all living in peace with their own jobs amongst the Circuits, powerful Guardians that protect the citizens. An ancient evil defeated long ago by the Circuits return, corrupting 8 of them, so the world's fate lies with Kai, the Gravity Circuit. He's not alone, though, since some bots are there to help back him up on his adventure. A cast full of other robots willing to help and liven up the place, such as a Nurse who can offer you ability chips you can slot into, or the mysterious robot named Nega who can offer you new Burst techniques, as well as offer breadcrumbs to Kai's past.

The gameplay is fun and kinetic, as Kai you can grab enemies using your Hookshot once defeated and fling them to another, usually resulting in an instant K.O., so you can grab that one and throw them at another. Your speed is easy to maintain, rushing in and turning a bot into scrap to obtain energy to use a Burst Technique adds more fun to the pile, a special, devastating move that you can equip 4 of to use. It works off of Smash Bros. inputs, so it's very familiar thankfully, my only nitpick is I wish there was a little training room at the base to use them as much as you want to see what it did, they're best saved for boss fights honestly. Throughout the levels, you're able to find missing hostages, Health and Burst upgrades, and now palette swap collectables to change Kai's color scheme in a very recent update. There's even more things to do when you finish the game, thankfully, so you can be like me and wanna play more right when you have beaten it.

The music was a fun listen to and the sound effects are very well made, the sprites are made with such love and fun, my favorite aspect being when Kernal describes a mission to Kai, he'll have a dumb little side comment, and Kai will look ever slightly annoyed. The shapes of every character become easy to distinguish, the cast and story has this sorta Saturday Morning Cartoon vibe to it and I couldn't get enough of it, to me the designs scream Kamen Rider or Super Sentai.

In conclusion, this little indie game gem may not be talked about a lot, but I adore the Hell out of it, the constant action and story had me coming back for more, I barely touched anyother game I had, really. This game is going to always remain in my head as a little indie stunner that has the vibes I'd want in my own indie game if I ever made one. I highly suggest that others get a chance to play it, it's not too long and it's fairly priced at 25 bucks, if not recently on sale. And yes, if I had to pick a favorite Circuit, it's Trace, the Patch Circuit. A creepy scientist lady, that's an instant fold.

Reviewed on Feb 01, 2024


1 Comment


3 months ago

> "my only nitpick is I wish there was a little training room at the base to use them as much as you want to see what it did"
I thought this same thing too, turns out there is one and they did a pretty good job at hiding it. Hookshot directly up from the main mission room if you ever decide to dive back in again, that's where it is.