2016
1998
Multiple sources on the internet say that Serj Tankian from System of a Down conceptualized this game but I think it might just be one of those lies people repeat
Older shareware games like this, as a child, had a much trippier vibe than I was used to from the relative comforts of Nintendo and Sony
They would make me feel a little strange, a little uncomfortable, a little alone
Speedy Eggbert is all of those things, there is a frightening emptiness to it, but calm, and incidential
As in, it just turned out like that, they were just trying to make A Game, thinking it's weird is on me
Feels like the kind of game that aliens from another solar system would make if they played and were subsequently inspired by Super Mario Bros as a result of an intergalactic cultural exchange
Older shareware games like this, as a child, had a much trippier vibe than I was used to from the relative comforts of Nintendo and Sony
They would make me feel a little strange, a little uncomfortable, a little alone
Speedy Eggbert is all of those things, there is a frightening emptiness to it, but calm, and incidential
As in, it just turned out like that, they were just trying to make A Game, thinking it's weird is on me
Feels like the kind of game that aliens from another solar system would make if they played and were subsequently inspired by Super Mario Bros as a result of an intergalactic cultural exchange
1999
2016
Like somebody put Mario and all three of the GBA Castlevanias into the two teleporter pods from The Fly, and turned the teleporter off mid-transformation so their bodies combined into a horrific chimera
It's excellent, the kind of weird fanservice-y thing Nintendo would never have the balls to make, and it feels like if it wasn't so dependent on the two series, they could've justified selling this game on Steam
But it is dependent on those two series, and it's absolutely incredible for it, it's the length of a proper official game and it's properly in-depth with its enemy variety
It has Goombfalloon
It has Luigi in the role of Maxim from HoD
It's a loving homage to every GBA Castlevania, SotN, and the Mario pantheon
A spectacular argument for the abolishment of "intellectual property", imagine the world we'd live in if everybody felt free to create something like Mariovania
Play it if you have a soft spot for one or both the parents of this illegitimate child
It's excellent, the kind of weird fanservice-y thing Nintendo would never have the balls to make, and it feels like if it wasn't so dependent on the two series, they could've justified selling this game on Steam
But it is dependent on those two series, and it's absolutely incredible for it, it's the length of a proper official game and it's properly in-depth with its enemy variety
It has Goombfalloon
It has Luigi in the role of Maxim from HoD
It's a loving homage to every GBA Castlevania, SotN, and the Mario pantheon
A spectacular argument for the abolishment of "intellectual property", imagine the world we'd live in if everybody felt free to create something like Mariovania
Play it if you have a soft spot for one or both the parents of this illegitimate child
2012
2021
I archive the history of the Orb. Games are my specialty.
Have you ever felt like you're playing the same game, over and over again, year after year? That, despite the newness, you're playing the same thing?
It's so easy to be consumed by this cycle, only to find years of your life gone. Staring at your reflection, scrambling to justify your past. Is it possible for all of the hours to mean nothing?
I was once that way...but through the field of game history, I found personal growth. Detecting trends and following artistic movements...it's beautiful.
Have you ever felt like you're playing the same game, over and over again, year after year? That, despite the newness, you're playing the same thing?
It's so easy to be consumed by this cycle, only to find years of your life gone. Staring at your reflection, scrambling to justify your past. Is it possible for all of the hours to mean nothing?
I was once that way...but through the field of game history, I found personal growth. Detecting trends and following artistic movements...it's beautiful.
2021
2019
1989