The Callisto Protocol is a game i have very conflicting feelings on. Back in 2022 this was one of my most anticipated games, I foolishly expected it to be a masterpiece on the level of games like God of War Ragnarök, or maybe even The Last of Us, but sadly this was not the case. For the most part there’s a good amount of things I like about this game, the graphics are gorgeous, the atmosphere is on point, and although the combat feels very clunky, once I got used to it, it was very fun when 1 on 1 with an enemy. The biggest problem I have with this game is that it feels like a very big identity crisis in my opinion. It felt like it was trying too hard to be Dead Space while also feeling like it was trying too hard to be The Last of Us in space (during the 2nd half of the game a new enemy is introduced thats literally just the clickers but not programmed nearly as good lol) while also trying too hard to be it’s own thing (hopefully that makes sense). Going back to my previous statement about the combat, I do completely believe it’s fun on 1 on 1 fights, but once a 2nd enemy shows up it instantly becomes horrible since there’s literally no way to use melee to fight 2 enemies at once. The story is… ok. The first half of it in the prison was pretty great! but once you escape the prison it kinda takes a nose dive. The characters aren’t very interesting either, I liked Karen Fukuhara’s character Dani a lot, but I found myself barely caring about characters like Jacob (although i did enjoy playing as him) and Elias. Not to mention how uninteresting characters like the Warden and Leon. The final boss was ok, nothing more than that, at least it was way better than fighting a 2 head 7 times like the game also makes you do. Also the ending is very obviously DLC bait lol and i’m not buying that shit

In conclusion, The Callisto Protocol is a decent game with very great ideas, but the execution just isn’t anywhere near as good as I hoped it would be.

7/10

Reviewed on Jul 14, 2023


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