3 Comments
@Nightmare_0mega I didn't know that about the prototype, I will check that out. I probably should've added in my review that I prefer the fixed camera angles too. There's nothing wrong with the game it's just not for me
@PeanutRicky I think it was called the "Hookman Demo", if I remember correctly, but I think there were other prototypes/demos that also tried the fixed camera angle, or experimented with a behind the back perspective.
Nightmare_0mega
19 days ago
What's more interesting is that one of the original prototypes for RE4 had it so the game retained the fixed camera perspective like prior RE games, but would shift to the TPS/over-the-shoulder perspective while aiming. I'm not gonna lie, I think that would have been a pretty cool gameplay design element if the developers would have kept that.
Just thought I aughta share these little factoids for the sake of conversation, lol.