I liked this game more back in 2019. May because I was more into Nintendo and farming games those days.
It was a fun, minimalist and short experience, but because of that, the game gets less replayable compared with bigger ones (stardew, minecraft, terraria). And their updates doesn't help, they feel incomplete, or just innecesary:
The combat update made enemies attack your buildings, but they rarely broke it. A challenge more annoying than worrying, and almost exclusively in early-mid game, later the enemies doesn't attack you or they don't stand a chance against you and your 30 droids. So the defense structures that came in this update too are highly expensive and useless. The best of this update were the bosses and new loot I guess, but with the ease this game can be broken, they immediately turn into drops.
The nuclear update is interesting if you are ambitious with productivity, but if you don't, it isn't that necessary. The nuclear structures just drop double items (with the chance of drop 4) at the same speed of vanilla structures. But they are expensive to mainteance (farm and craft batteries) and not idle friendly (eventually you'll need to recharge them).

I may prefer the 2019 version of this game, the last version with just the 2 updates feels abandoned, and in fact it is. They promised more implementations over the time, like multiplayer mode, but his creator retracted in less than a year of the game release.
I 100% cuz I still had the idea of find some fun in this game (kinda did) but, yeah, in 2019 it was a better experience for me

Reviewed on Oct 18, 2023


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