A brief point-and-click adventure simplified to be more intuitive while maintaining that classic look and feel with some charming pixel art and animation/effects (I particularly love the crouch-down-wearing-a-dress motion in the second act that has a fluidity and roundness to it that feels unnatural for a cluster of a few tiny squares).
From what I know of Calvino's book that the title is referencing (that I have yet to read), the game seems structured somewhat similarly, but the stories presented are grim tales in which societal injustices lead to great personal ruin, taking that idea of a novel about the pleasure of reading novels and twisting it to point at the allure of tragic narratives and its melancholic function as an empathy vehicle.
From what I know of Calvino's book that the title is referencing (that I have yet to read), the game seems structured somewhat similarly, but the stories presented are grim tales in which societal injustices lead to great personal ruin, taking that idea of a novel about the pleasure of reading novels and twisting it to point at the allure of tragic narratives and its melancholic function as an empathy vehicle.