Like Dontnod's Life is Strange series, Tell Me Why is a mess of interactions. There's always so much to interact with in the environments, but it's mostly pointless and doesn't affect the story. These interactions slow down the pace of the game and make it boring. The gameplay also becomes a chore. If a story is to be told, the game should do it cinematically. It's exhausting and uninteresting to search for every scrap of information like a walking simulator. Also, having characters comment for minutes on everything you interact with makes things unbearable. The slowness of the animations of the character movement makes it impossible to play a game like this for long hours. I can see other reasons for the developers to do this, such as extending the gameplay hours and increasing replayability, but it's annoying that it's forced.

Reviewed on Apr 06, 2024


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