This right there -- this is how you do a remake of a classic game. You get people who really, passionately love the original and know it by heart, all the way down to the code base (which, in this case, was painstakingly reverse engineered using custom tools). And you try to provide an experience that is as faithful to the original as possible, while making smart and subtle changes to bring it up to date.

Do you simply want a polished-up version of the Master System game, running in widescreen and 60 FPS? Or would you rather have a lavish re-imagining with gorgeously animated cartoon visuals, a studio-recorded soundtrack and a more user-friendly interface? How about anything in between? It's up to you.

Many remakes of oldschool titles that offer the option to switch to the original graphics seem hellbent on making them look at ugly as possible, probably in order to make the new art look better in comparison (I'm looking at you, Monkey Island Special Editions). That's not the case here: Even if you decide to turn off the rather good-looking CRT shaders, you get a clean, evenly scaled look, akin to a modern "pixel art" indie game. Not to speak of the new hand-drawn visuals, which manage to look amazing and animate beautifully without sacrificing the responsiveness of the controls.

In fact, the game plays even better than the original, thanks to the doubled framerate and some slight tweaking and rebalancing. They even threw in three different difficulty modes, as well as the option to play as "Wonder Girl", if you're so inclined -- just because.

All in all, this is notably a labor of love by people who know their shit, and a great way to experience this 8-bit era evergreen.

Reviewed on Feb 02, 2023


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