I have finally completed ALL of the Mori Mori Slime games! As I predicted, the tank battles were the key new feature in the DS game, so this game is all on-foot(?) action stuff, but it has by far the best action parts of any of the Mori Mori Slime games. The bosses are silly and challenging, and you might even die once or twice figuring out their patterns. The game is very forgiving though, if you die. You just get sent back to town, and any resources you collected while you were out are sent back with you, so there's never any wasted effort :)

Being that there's no tank/ship battles, collecting monsters and items via the carts and rafts are far less important in this game than the others. They're largely just completionist cosmetic things back in your main town, as the items let you cosmetically fix up the town, and the monsters just hang around town like they do in the other games. There's no tank for them to be able to crew around in, sadly, but that's not really the game's fault of how good its successors were :P . The only big reason to explore and be vigilant are the fact that, very rarely, you can find life-fruit (right out of Dragon Quest) to extend your health bar, as well as all of the other villager slimes that you have to find to progress the game.

The story is very light-hearted and silly, just like the other games. It's just a little bit of a shame that Mihon and Surami (your Healie friend and little sister) are kidnapped for almost the entire game, because they're some of the best and funniest characters :/.

Verdict: Highly recommended. I have to assume there's an English patch for this game out there somewhere, so I can recommend it to a wider audience, as the GBA game itself is fairly difficult to find online (in my experience). This is a fantastic action game for GBA, and definitely one of my favorite adventure games on the system.

Reviewed on Mar 19, 2024


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