Right off the bat, TR2 feels a bit more fluid than the first game. Albeit, still using tank controls the game feels just a smidge more refined in that regard. I'm not struggling as much moving around through areas and crevices. That could be due to my playtime with these games as of late, but I think TR2 is just designed better and is more spacious.
There are some jumping with backflip switches added in this game which I had to learn on the fly, which didn’t bother me too much but I wish it was fleshed out better.

I think the heavy amount of variety in gameplay has improved the experience from the last, although it kinda feels like a different game entirely sometimes. Still HARD, but the puzzles aren't as complex. At least in the first half of the game. Also, this game gets insanely dark at times and I mean the lighting. Whether I switched between OG or remaster, some sections were pitch black or pitcher black. The addition of flares though, was neat and taught you to navigate with caution.

The hefty addition of human enemies keeps you on your toes and item management is treated with much more care. I liked this a lot, because it taught me to conserve certain weapons and use my medical kits more wisely.

I'm not sure if I'd say TR2 is favored over TR1, purely for nostalgia purposes. But I think the argument that TR2 is a better game is a fair assessment.

It took me just over 17 hours to finish, and I really loved the beginning and end of this game. The middle section with the rig is a bit of a slog, but a 2nd play through down the road might not be as painful.

Reviewed on Mar 07, 2024


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