Wow i didn't expect to enjoy this as much as I did.

Ghost of Tsushima isn't a groundbreaking openworld game, but it is REALLY REALLY fun :3

Easily the weakest aspect of this game is it's story. While I wouldn't call it bad, it is very bland. The game has the pieces to a good story with Jin's weakening honor, his quest for revenge, and his pursuit to free his people, but it doesn't say much with any of this. The acting is pretty much the same. Very serviceable, with only a few stand out moments.

But the gameplay? That's a whooole 'nother story.

While exploration is also kind weak, that is wear the faults of this game end. Ghost Of Tushima's traversal is actually really fun. Sure it's not groundbreaking or anything. It doesnt come close to a game like TOTK, or Spiderman 2, but it's much better than GOW or FF7 remake.

While riding your horse, running, jumping, and climbing are all ok, it's how these aspects mix together with the grappling hook that really make things fun.

There's these optional shrines that can give you a strong charm if you complete lengthy platforming puzzle. And while I found little use for most of the shrines (since most of them just give minor stat upgrades), I'd still do the shrines because of how much fun it was to jump, climb, and swing around. :D

My only problem with the grappling hook is that the game barely takes advantage of it, so ends up feeling missed potential. Sure there's a few enemy camps, and Iki island puzzles where you can do some cool platforming, but I would've liked more.

Combat is fucking FIREEE thooo. Sure it's not as crazy as something like Bayonetta or DMC, but it's still really fun :3

The game really shines when it gives you an enemy camp, and says "Go". Ghost of Tushima gives you soooo manyyy options to kill your enemies. You can stab them, blow them up, shoot them, assassinate them, trample them with your horse, and sooo much more.

The boss fights in the game are pretty great too! Again, they aren't insane, and they do take away all of your combat tools other than your sword, but I didn't mind that. Ghost of Tsushima's combat system is honestly strong enough to make pure sword fights really fun.

You can get pretty fancy with you combos if you know what you're doing, and mixing up your attacks on a boss with a Ghost stance, or a dance of wrath never got old.

Oh, also the clothing in this game is FIIIIREEEEEEE
THANK U SUCKER PUNCH FOR GIVING JIN SO MUCH SAUCE

Reviewed on Apr 13, 2024


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