Beating the game knowing that this is basically Suda giving a present to his wife. Man I wish I have a relationship this good.

Fatal Frame was always about the clashing of tradition with the contemporary world and love. Grasshoper pick this and do the same thing they do with their Kill The Past games but this time they question one thing: the past is what make someone? If in the Silver Case they talk about how past drags someone life and the grow because of that is important, in Fatal Frame 4 we see people without a past, without a person inside then trying to recapture this. And they do this really well.

This is the game with the less amount of ghosts but this creates a sense of familiarly that is great and even helps the atmosphere with bonus of the peacing of the story since this is more a detective horror story than a psychological horror.

My only true problem with the game is more because of the version I played. This is a game clearly made with the entire Wii in mind, the way the levels play, the way you interact with anything and even the controls. So putting the game to work in a normal controller is pretty hard and is not so well done and as result you lost a big part of the fear they wanted do give. I disliked the new main color of the game but is just the same idea (making the game looking like the color that moon and the night in general reflects) so is more nitpick for my side. In general, Fatal Frame just have great games and 4 is no exception.

Reviewed on Aug 18, 2023


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