Got quite a lot of playtime out of me considering how small of a game it is. Excellent music and style. Easy to play hard to master. I will say, never had my thumb cramp up so bad playing a game before, though admittedly I was definitely trying way too hard. Very short main story with some optional challenges if you want more, which is perfect for the kind of game it is.

Perhaps some of the UI could have been a tad more readable without having to take your eyes off the action. It's only a problem when really pushing a speedrun far past what the game would ever ask of you even for an S rank...But in that context even just flicking your eyes over to the right side of the screen is enough to get you killed. Perhaps the boost bar could have been above your head instead of the dash counter. Keeping track of 3 dashes that refill every time you hop is easy enough without a visual, but having the boost bar you use all the time be off to the side is perhaps sub optimal. And knowing when you're approaching the end of the level is important since you can actually miss the end portal and die that way. I'd probably prefer if the end portal was much bigger at least, how it is feels just a tad speedrun unfriendly.

Though these complaints like I said come from me pushing the game to its limits. The Retroachievements set made for this game is pretty brutal. I still think they're valid to bring up considering it's a very short arcadey kind of experience that does feel great to master otherwise.

Reviewed on Oct 04, 2023


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