I'm not usually a big puzzle game guy but this game's beautiful and timeless. The puzzles and the variety of mechanics that they introduce as the game goes on increase in complexity but it never feels completely hopeless. And that's not to say you won't be stumped by some of these stages. I just think the freedom in the goo mechanics makes coming to a solution feel very natural, you're able to experiment a lot. The levels never feel samey or repetitive. In a lot of puzzle games I'm dreading the next stage but it's always a treat to see what's next in this one.

The story is simple but it presents itself in a very grand way despite also not taking itself very seriously. It's got a very unique feeling and the OST really helps double down on that feeling along with the art direction. I actually own the soundtrack on vinyl, it's so good with a lot of variety, all very distinctly World of Goo. I especially love "Red Carpet Extend-o-Matic" and "Screamer"...and every other song too. (The composer put up the whole ost for free download on his website btw) It's impressive how memorable so much of the game is to me even 15 years later.

There's also an optional area all the extra goo balls go to. With the goal of making the tallest tower you can. Not sure if the floating clouds showing other player's tower heights as you go are still working in any way, but I always really enjoyed this distraction and it encourages you to find better solutions in the levels to get more goo for your tower.

This game's best played on the Wii or Steam given it's made for pointer controls. Though you'll of course have to hack it into your Wii at this point unfortunately. It's on the switch as well and the gyro really isn't half bad but it's of course no match for using a mouse. Regardless, this is about as good as a game in this style can be. WORLD OF GOO 2 HYPE

Reviewed on Feb 23, 2024


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