Prototype 1 was an interesting experience for me. While the game lacks memorability and has flaws in a lot of areas, it was actually quite fun and enjoyable overall. It felt like one of those ''make your own fun'' type of games, so it's a hit or miss, which I wouldn't normally recommend.

You're Alex Mercer and you've been infected with a virus. How you got it, what the virus exactly is, and how it's basically in the center of everything that happens in the story, I won't spoil. Overall though, if I had to give my opinion of the story, it's a cool, if overused concept, but it lacks gripping characters, making you wish it was something more and adding to the already mentioned lack of memorability.

Where the game shines is making you feel like a superhero, or more accurately a genetically modified superhuman. The game takes place in an urban setting and it's really just that. It isn't exactly pretty to look at and there aren't really any memorable areas. The cool part is the traversal system. Flying in the air, jumping really high from building to building, running up walls, and assuming the form of other people so you blend in. It's all really cool and makes going from point A to point B a fun experience, in what is a rather meh urban setting without any memorable set pieces.

A superhuman would be nothing without powers and this game has a few neat ones. You have claws, which is your standard weapon for dealing with basic enemies. Hammer firsts and a blade for larger enemies. And a whipfist for dealing with enemies like a helicopter. At certain times the acquisition of one weapon (like the blade) made another one (the claws) obsolete, which is a shame, but they're there, They're not an optimal choice anymore, but if you had fun with them, use them.

The two aforementioned things above work well enough to give you the feeling of being superhuman, having a fun time causing chaos, and wrecking your enemies, which is where most of this game's memorability was.

The mission design was hit-and-miss. There were certain sections that were poorly thought out including one where you lost all your powers. That was dreadful to go through and it's pretty obvious this game has first game syndrome.

After all that rambling, I'd ultimately say I had a fun time with this game. I only wish it was more polished in areas like characters or mission design.

Reviewed on Sep 04, 2023


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