Like many great sci fi series, Citizen Sleeper has an intriguing world but it uses that not to just tell cool stories with space ships, robots and AI, but to tell meaningful stories reflective of our world and make us ask ourselves important questions.

Citizen Sleeper is fantastically written with barely a foot wrong. The music is wonderful, it gave me some FTL vibes but with a layer of creepiness.
The table top RPG mechanics it uses aren't quite as solid as Disco Elysium, but the whole dice placement system does make it feel more tactile and like a board game which I really enjoy.

I mention Disco Elysium and it's tough not to compare, whilst Sleeper is more of a visual novel as apposed to Disco being a CRPG the big tent poles that hold up the identity of the game out side of setting are quite similar.
Sadly this comparison isn't favourable for this game but comparing to what is one of the best games of the last decade (maybe longer) will always be a tough fight.
I will add my own personal comparison is also unfair, I never got the chance to play Disco Elysium until "The Final Cut" and not that I'm against just quietly reading but voice acting can add a lot.

If you liked Disco I think you'll enjoy this, just don't expect as many choices or to shape your character as much as that.
However expect a much more compact game which can definitely be a pro.

Overall I would recommend this game.
It doesn't hit that potential GOTY height for me like it has for many others, small irritations in mechanics and production stop me from calling this a best in class, but they're so small I don't even want to go into detail.

Another gem on GamePass and another which doesn't need an Xbox or a powerful PC, my laptop ran this no problem.

Reviewed on Sep 24, 2022


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