For me, the Telltale formula has worn out its welcome a bit and I won't lie - some parts of this game were a bit of a slog to get through. But playing this made me realize that the thing that Telltale games do best - cutscenes and dialogue choices - is what the games should focus on.

The parts of the game where you're walking around and solving very rudimentary puzzles in a perfunctory manner feel like they were there to satisfy some sort of quota of "gameplay", where in reality I don't think anybody actually goes to Telltale games for that stuff.

Having to make actual hard decisions, and having the story and writing be good enough to actually make those decisions hard, is the heart of the game and in those regards I was very on board. I just wish there was less of the things that didn't work well. Admittedly, it feels like the amount of walking around and puzzle solving is very low in this game, but there could've been less.

Reviewed on Jun 18, 2023


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