Having finished Nioh 1 and wanting something different before going into Nioh 2, I quikly realized that wasn't the case at all, so Nioh 2 it was.

And finally getting comfortable with the combat system from the first game towards the end of that game, it was a somewhat jarring exeperience having to relearn the fundamentals because of some major changes to the combat in Nioh 2, which added even more complexity to something that was already challenging. And implementing the three different types of Yokai burst into the combat and the Yokai abilities took some time, but wether you find the game manageable or not depends of being able to implement these aspect into your fighthing.

There are alot of weapons in this game, and they are very varied in my experience and you really feel the difference in how you play regarding what weapons you use. Which is a good thing if you are like me: becoming a jack of all trades and master of none. Becase the weapons are meant to be used in three different stances (high, mid and low) depending on what you're doing in the fight and require fast motor skills in your finger and memorization, to get the moveset to become fluent. Where I mostly spend most of my time in one stance for longer periods of time. This can make the combat a bit samey, but hey then you can switch weapon and plebs like me get a different feel in the combat!

Nioh 2 is also mission based, which makes it a very focused game, and the hub world is like a advanced menu where you can do all types of upgrades and forging equipment. Still there's too much loot for my taste and the game lacks certain QoL improvements regarding upgrading and improving equipment and weapons, which make the process quite tedious late in the game.

Reviewed on Mar 31, 2024


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