The thing about Fire Emblem is that it didn't invent the turn based strategy RPG. There had been numerous games that had done this sort of setup by the time it released, but for whatever reason it ended up becoming one of the originators of the genre in gaming canon.

While the core gameplay here plays similarly to that of many other games, and would be built upon in later titles, it is severely lacking in the first iteration causing everything to feel like a tedious back and forth of checking stat menus over and over again. The story and visuals are both serviceable, and it certainly did a better job of making you care about your units than other games in the genre at the time.

Reviewed on May 07, 2024


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