Good intentions, bad results.
They 100% nail the atmosphere and feeling of a true 90's Survivor Horror game; the scenario, music and level design of the hospital is superb. The puzzles are good, very cryptic and challenging. But the rest... the rest is AWFUL:
The character models are horrendous. Caroline, the priest and most enemies looks so bad that they seems like coming from a whole different game, looks and behave like mannequins. The contrast against the rich and detailed environment is way too big. Now add one of worst VA i have seen in a videogame and you have the cringest cutscene in history. Every scripted interaction in this game is awful.
Another big problem is the performance, bad framerate in a lot of areas and way to long loading screens. (PS4)
The story again, was good intention, bad execution. It's kind of close to Silent Hill, but with dumb mirror-time-travels, lame dialogues and a disappointed final boss.
So 3 stars for environment, music and puzzles. Nothing more in there.
They 100% nail the atmosphere and feeling of a true 90's Survivor Horror game; the scenario, music and level design of the hospital is superb. The puzzles are good, very cryptic and challenging. But the rest... the rest is AWFUL:
The character models are horrendous. Caroline, the priest and most enemies looks so bad that they seems like coming from a whole different game, looks and behave like mannequins. The contrast against the rich and detailed environment is way too big. Now add one of worst VA i have seen in a videogame and you have the cringest cutscene in history. Every scripted interaction in this game is awful.
Another big problem is the performance, bad framerate in a lot of areas and way to long loading screens. (PS4)
The story again, was good intention, bad execution. It's kind of close to Silent Hill, but with dumb mirror-time-travels, lame dialogues and a disappointed final boss.
So 3 stars for environment, music and puzzles. Nothing more in there.