I am afraid I don't recommend Fatesworn. Kingdoms of Amalur, while a good game, was already a bloated one and didn't really need more content. The new region added by this DLC is gorgeous, the architecture is fantastic, the landscapes pretty, it's great. But the main story is not great, and some of the side quests strangely lack choices that were common to have in the base game, many times the side quests just end with a "haha, I fooled you, I'm a bad guy." and then you have no option and there is no point earlier in the quest to find this out or call it out. I guess you can murder them, but that would count as a crime in the game, even when some of these characters are admitted slave traders and smugglers profiteering off of refugees. It's very strange.

The amount of bugs is also unforgivable, you have a series of three fistfights you do and it disables your active spells and unequips your items, and also for some reason drags your known alchemy recipes into your inventory? Inventory clutter was already a problem in Amalur, with quest items that were glitched and wouldn't go and non-easy ways to locate stuff. So in addition to those, I hope you enjoy having 200+ recipes in your inventory now! If you delete them or sell them, they're gone forever and you'll have to respec your character to get them back. You're welcome. Oh and also, reading books/notes before you pick them up doesn't count them as being read for the quests added in this DLC for some reason, so have fun scrolling down all the recipes to get to the books you have to read again!

The main quest also just teeters off into busy work that is not fun at all, the chaos weapon mechanic is horrible and I have no idea how they could think it was a good idea, taking a weapon slot for less powerful weapons to only break off armor that goes away quickly. Oh and being required to grind uninteresting dungeons and enemies when I was just ready for the game to end. I was still mostly positive on the DLC until the grind came up, then it was just irredeemable.

Listen. If you love Amalur and it is a world that you find deeply interesting, love the characters, lore, and played it back in the day or just now and loved it and you desperately want more of it, I'd say this is worth it on a sale, knowing going in that some bugs and grinding will happen. But for others like me who were already exhausted by the game's endpoint though still had a good time with it, just don't get it. Keep that positive end in your mind, enjoy the regular game and it's original expansions and don't touch this. I know if I ever replay Amalur, I am not doing Fatesworn ever again.

Reviewed on Feb 11, 2024


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