It is 2011 I am 8 playing Pikmin in my room, it is 2013 I am 10 playing Pikmin in my room, it is 2023 I am 20 playing Pikmin in my room. This is such a weird game, going into this blind if you told me about all the changes I probably would've never played this out of a form of spite given how it kinda spits in the original formula of the series. The only things I heard pre-release were how easy this game was and while it is the easiest Pikmin game which did lead to me overthinking how easy this game actually was, there were times where I went against my own ideals using the rewind feature over certain cave floors, bosses, and the final boss (no spoilers) to which I had a freak accident happen near the end. In the end I actually had no problem with the rewind feature, it's basically just a faster method of resetting which is something people have done since Pikmin 1. I think most of the issues I had with this game can actually be summarized has "in the end I had no problem" with it whether it be Oatchi (I LOVE YOU SO MUCH YOU OVERPOWERED PIECE OF SHIT <3), the ability to move base, and even to an extent the Flarlics. However it doesn't account for everything with the biggest thing being the 3 pikmin limit which just leaves so many types basically useless and in general limiting you to the recommended types in which the areas hazards are designed around along side the fact that Oatchi invalidated using some types of pikmin, it's the same complaints that people have probably been saying about this game in its release 2 months ago but I'm just sad that I couldn't use purple pikmin more :(. A big (sorta) new thing that I'm rather indifferent to is the dandori missions, I enjoy the challenge and timed collectathon ones but am more indifferent to the dandori battles which left me just completing them first thing first just to get them out of the way, their not exactly not fun but just not my thing at all. Besides the often hefty dialogue that feels like it has more text then the previous 3 games combined I really enjoyed this game's story not really caring about the retcons too much besides the deemphasized focus on the post apocalyptic laying the games had going on the background, the new areas were fun, the caves were fun, the enemies and bosses were fun, and so was the gameplay, while I dislike some decision and grew on others I do understand the need to evolve the Pikmin formula that this game did. I love this series so much and while Pikmin 2 will forever hold a special place in my heart I very much loved and enjoyed this game as much as I would've when I was young.

Reviewed on Sep 29, 2023


Comments