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Didn't really care for it. The enemy capture system seems like it would be fun but all it's good for is making ad-hoc shields. There's nothing groundbreaking about this game nor does it execute the existing shmup formula in an outstanding way.
This is one of two side-scrollers Toaplan made (as opposed to top-down shooters, which make up the bulk of their output) - I prefer the other one, Hellfire, much better.
Didn't really care for it. The enemy capture system seems like it would be fun but all it's good for is making ad-hoc shields. There's nothing groundbreaking about this game nor does it execute the existing shmup formula in an outstanding way.
This is one of two side-scrollers Toaplan made (as opposed to top-down shooters, which make up the bulk of their output) - I prefer the other one, Hellfire, much better.