Started off strongly with fun puzzles, nice music and brilliant level design. Then it got held back by the janky and unbalanced combat (some enemies would still damage you even if you landed a parry) where the most effective way to kill most enemies was to whack them with your stick or shoot them if they are flying enemies. As you progress, the nice open levels become an absolute chore to navigate as the game expects to excessively backtrack with Hexen-like hints on where you have to go.
It shows amazing potential but needs more time in the oven.

Reviewed on Apr 09, 2023


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