It's fine I suppose. Only made it about halfway before getting too bored to want to continue. It's certainly got some neat aspects such as how weapons can effect traversal and an intriguing, if unpolished, ally system. It's obviously reminiscent of the Zelda games but it actually secured before Links Awakening, so it's pretty neat to play with that knowledge. Unfortunately the level design is bland and the gameplay loop is entirely unsatisfying. The growth system is cool even though it's pretty barren, and I like the concept of the Will gauge in theory, though in practice it turns some already weak combat into even more of a mess. Hit detection is extremely wonky too, especially when using the swords. I never see this game talked about on the same level as it's sequels, so that's probably a good thing. It's a fun game in extremely brief spurts, but the game is far too large to It's own detriment, and it is a very tiring type of game. 3/6

Reviewed on Dec 24, 2021


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