I could talk at length about how bad the UI is, how tedious every single action ends up becoming, how the replayability is way lower than the game designers think it is, how basically none of your dialogue options matter, or how character customization is pretty much irrelevant because of how you always end up being a jack of all trades at the end but ultimately, the game’s most fatal flaw is that the goal is to escape the Eye but you’re never really given a reason to want to escape the Eye.
You hear about how life sucks everywhere, not just on your station, and you can pretty easily not just survive, but thrive.
The first couple of hours, before I had things figured out, were pretty cool though, I’ll admit that.

Reviewed on Oct 20, 2022


1 Comment


Basically this. I gave it three stars liked the aesthetics and the novelty of the dice system. But yeah, what a damn shame.