I had to try the game based on all the hype it’s been getting and it doesn’t disappoint. The quality of the game is incredibly good. It’s a beautiful mix of Animal Crossing and Zelda Breath of the Wild while focusing on increasing friendship levels. However, I decided to quit after 8 days for one big problem.

The game is grindy in many different ways. The main issue is your progress is halted with the friendship levels. In order to get new and important quests, you have to be at certain levels and you’re only allowed to gift 3 times a day with each character. You need to grind for the gifts every day and they’ll need more gifts with each level increase. The gifts can be anything from the stuff you find, fishing, bug catching etc. I find those activities fun and I like filling up my bestiary but I don’t like being forced to keep doing it too often just to progress.

I started feeling this way fairly quickly and I looked up what others thought online after reaching friendship level 6 with many characters. I found out that the game becomes even more grindy. It also becomes a chore to craft stuff for other things. The devs also nerved the game to make it more grindy and the players were not happy about it.

Nerving the game to make it grindy on purpose is something many devs are doing on Apple Arcade. It makes sense. They want you to keep paying the subscription for as long as possible. This ruins games though. I don’t feel like spending more time with Hello Kitty after experiencing this and knowing it’s only going to get worse.

It’s still a great game though. If you don’t mind and are in no rush, then I recommend giving it a try.

Reviewed on Nov 15, 2023


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