Pursuit Force Extreme Justice is the sequel to Pursuit Force for the PSP.
It's an action variety shooter (best way I can think of to describe it) made by bigbig studios and published by Sony.

This game is a fun and hilarious thrill ride from start to finish.
You complete short missions that are all the most intense action sequence from the silliest B movie you've ever seen.
There's a surprising variety of game modes, enemies, locations, and setpieces to play through.
The plot is delightfully unserious, it just layers on trope after trope till the credits roll.

You play as the handsome and mostly silent Commander of Pursuit Force alongside your goofy sidekicks and grizzled commander, your wife is also in the mix for a while till she dies horribly, I'd say it's a spoiler but nothing in this cavalcade of tropes really is.

The story centers around a bunch of gangs each with different personalities like the convicts that are all rednecks, and the syndicate that are cockney British gangsters. They're all causing havoc across the city and then we find out they're working for the warlords who are gathering nukes for the REAL final villains: the rival police force that was obviously the baddies from the first mission.

This game has a SHOCKING amount of depth to its gameplay.

The five main modes are pursuit: where you drive around in your car shooting other cars and occasionally jumping to enemy cars to kill them and take their shit. This nets you a weapon from them which is useful because your base pistol is only ok.

Then we have a proper third-person shooter mode on foot where we can run around cover-shooting, mount various guns, and arrest people to take their guns while knocking them out.

We then have mounted weapon missions on any of the three main vehicle types: car, helicopter, and hoverboat. These are pretty straightforward.

and finally, we have sniper mode, which is again self-explanatory. While this mode could offer some needed variety here and there, it turns into the most frustrating thing in the whole game by the last few missions. never a deal breaker but you'll be pretty annoyed at your squadmates driving the vehicle.

The last thing to mention is the justice meter, this fills by getting kills and arresting enemies (which nets slightly more) this meter can be spent to heal the commander and his current vehicle. when it's full you can jump to enemy vehicles in slow-mo which basically just nets some free kills before they can shoot back.

Headshots insta-kill which is relevant in a couple places.
Each enemy team has different models and voices, they also have different weapons, all of which adds surprising variety.
and the missions tend to jump from one mode to the next a lot keeping the whole thing super engaging.
There are a ton of missions that change up the base formula but getting into all that would probably double the length of this review.

There's also some unlocks that make a really big difference in the later levels, but you can only grab around 80% in a normal playthrough.

Finally, there are some extra challenge modes that you can complete to unlock random artwork and cheat codes (whatever that silliness was I didn't get around to it, I'm no completionist.)
Oh, and it had multiplayer, sadly I have no clue how that would have worked.

TL:DR - Pursuit Force Extreme Justice is a perfect exemplar of great handheld gaming. Huge variety of bite-sized missions with a silly and easy-to-follow story that doesn't require a long attention span. Meaning you can have a ton of fun with this game without having to beat it in a single playthrough.

Reviewed on Jul 21, 2023


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