A Metroidvania at heart, the key difference here is the player 'character'. The spaceship enables a freedom of movement not often seen in the genre, and the suite of upgrades unlocked are inherently unique.

These tools serve two purposes as you navigate the environment, light-puzzles and combat. The puzzles are decent, if basic, but the combat is dull and uninteresting, and the game would have been better served without it.

The art here is great, unfortunately the action is often zoomed far too close-in. It's only in boss-battles where the camera pans out that you can really appreciate the design on display.

An interesting concept with poor execution, ITSP doesn't capitalize on it's unique mechanics and stylish artwork.

Reviewed on Feb 02, 2024


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