I feel like a jerk ragging on this game since it was made by one person over the course of 10 years but man does this just feel like every other mid platformer trying to recapture the charm of the 5th gen platformers. In this game's case it has the general moveset down to a science and controlling Clive is the absolute best part of the game. On the other hand you have the rest of it. Very bland open areas with collectibles just scattershock around the map without all that much thought even down to the main collectibles feeling really slapted in. The biggest problem this game has is itโs obscene lack of polish, any charme this game was trying to go for is honestly none existent mostly because of how unpolished the whole game is along with having some genuinely bad looking characters that border on FNAF looking monsters. Iโm not gonna list everything Iโve encouraged but using the โ๐ข๐ฃ๐ก๐ ๐น๐ช๐ฝ๐ฎ๐ท๐ฝ๐ฎ๐ญ: ๐๐พ๐ฐ๐ฐ๐ ๐ฅ๐ฒ๐ญ๐ฎ๐ธ ๐๐ช๐ถ๐ฎ ๐ข๐ฌ๐ช๐ต๐ฎโ, itโs about in between Morrowind and Oblivion. (for more information on the ๐ข๐ฃ๐ก๐ ๐น๐ช๐ฝ๐ฎ๐ท๐ฝ๐ฎ๐ญ: ๐๐พ๐ฐ๐ฐ๐ ๐ฅ๐ฒ๐ญ๐ฎ๐ธ ๐๐ช๐ถ๐ฎ ๐ข๐ฌ๐ช๐ต๐ฎ, context me on my Friendster page).
Again I really donโt like being mean to most indie games, especially ones that took such a stupidly long time to make, but in a case like this I feel like this game really needed a few more months in the oven before it was ready. Iโm disappointed but not in an angry way, more in a disappointed parent sort of way.
Again I really donโt like being mean to most indie games, especially ones that took such a stupidly long time to make, but in a case like this I feel like this game really needed a few more months in the oven before it was ready. Iโm disappointed but not in an angry way, more in a disappointed parent sort of way.