During my PS2 days, the Sly Cooper games were unique and full of character. I originally started the series with Sly 2, coincidentally being the first Sly game I would platinum from the Sly Cooper remastered collection.

The soundtrack, story, and character designs were all very engaging. The UI was simple and unique for the time, and the style was confident and bold. Speaking of style and themes, I really loved the heist planning, and slideshow of the team discussing the steps on taking each Clockwork part. For a game about being a thief, pickpocketing sure was rewarding with the many different props and items you could fish out of enemy pockets. As a kid, some of the stages were creepy and eerie feeling; you’re constantly hiding and on the run in a dark city devoid of civilians. In retrospect Sly Cooper always felt like what Sonic the Hedgehog was suppose to be, personality wise.

I guess one of the smaller gripes I had would be Bentley’s gameplay being the weakest of the three characters, and how some antagonists would have two chapters instead of one. The additional chapter rarely added much to the story arc.

Both gameplay and platinum trophy was easy, as all trophies involve stories or collecting coins and breaking bottles.

Overall Rating: 95
Personal Difficulty: 25
Trophy Hunting Difficulty: 25

Reviewed on Jan 12, 2024


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