Very ambitious combat system that is excellent in so many ways but chained down in a few others. Most obvious of which is a campaign that consistently puts 3's worst moments to shame and this is such a notorious issue that I don't even feel compelled to elaborate further. There's also the case of boss fights that have a HUGE range in quality from a couple that are really great to a couple others that are boring tedious bullshit. The enemy design is sometimes on par with what the series has seen before and since, not to mention one enemy type that is arguably the most enjoyable to fight in the whole series. For the most part though, too many enemies are just dull to fight on their own, and taken as a whole the roster is pretty lacking and gimmicky. Moving on, Dante's weapons are a bit awkward to use unless at the highest tiers of the skill ceiling, but once you reach those heights it's really excellent - provided you can actually find an interesting and well-designed combat encounter to use your skills on, because most of those are brief moments buried in larger missions, or deep, deep into the bloody palace.

With all that said yeah pretty fun I guess.

Reviewed on Feb 20, 2022


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