The non canon sequel to the original made without Kojima's permission for the NES... that's not a good sign. The American testosterone drips off this one, with beefcake snake, and the games title of "Snake's Revenge" when Snake won last time... right.

In terms of story, there's not much to go off, it's even more basic than the original game, it gets pretty stupid, but there's not much to say here.

Gameplay is basically Metal Gear 1, enemies have tunnel vision, items infinitely respawn and stealth is pretty barebones. The game has 2D sections that are absolutely terrible, your control is stiff, you can't use most of your weapons and getting detected is way too easy. In fact throughout the whole experience, I noticed plenty of unfair situations where just entering a room at the wrong angle can get you seen by enemies, and you have no real way of knowing what's ahead. There are tons of beginners traps that'll trip you up here, including exploding hostages that look the same as the normal ones.

Honestly when it comes down to navigation, I actually think this game ins't too bad, there's still sine cryptic nonsense, but I felt a guide was the least necessary here of the 3 originals.

The boss fights are an absolute abomination, they are completely unfair and are easily the worst part of the game, they bring the whole experience down a couple of pegs.

It looks fine and the music is okay, there are a couple of bright spots here and there, but overall this is just a badly designed game. - 3.5/10

Reviewed on Mar 30, 2024


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