Set inbetween Banjo 1 and 2, this game involves the witch Gruntilda escaping.. before getting put back where she started in time for Banjo Tooie, so yeah nothing of value happens.

I get it though it's the GBA spin-off that's main aim was to try and bring the Banjo experience to the game boy.

And that's exactly what they did, you know what this wasn't actually half bad. The isometric perspective isn't much of a hindrance as the game is built around it, and with enough time Banjo can learn a ton of skills from the other games which all feel smooth to control.

The game is basically Banjo 1 on GBA, while the levels are different they don't stray too far from what you expect, though the levels were actually quite memorable.

There's tons of collectibles to be found, mini games to play, transformations for Banjo and bosses to fight.

It's a Banjo game, a very simple and short one, it only took me a few hours to beat this 100% but for the handheld it's perfect.

It's just, in 2023 when the console games are even more readily available than this, there isn't much point to play this now. Don't get me wrong it's a solid game, but it's purpose is sort of lost to time. It looks good for the system, and has an upbeat ost.

It's a good game. Just don't go out of your way to play this unless your Banjo mad - 6/10

Reviewed on May 05, 2024


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