It's...fine. For like eight bucks, you get a decent amount of gameplay that's mediocre platforming in a Zelda 2 styling. The biggest issue is that it's just way too easy to just not know where to find a vital component you're looking for or to miss a trigger of some sort.

At one point, I went through a palace and saw a passage I couldn't reach with platforming, but decided to see if I could use one of my abilities to sneak around up to it. I failed, but I found an invisible platform to stand on. A couple jumps later and I'm up to the passage. I go in, drop down, do one of the standard dream sequence deals the game has when you find books, and then leave.

It's only later when I'm stuck on an area and forced to watch a speedrun to figure out why I can't progress that I discover that I wasn't supposed to go to that location until after I picked up a different item and essentially caused a sequence break, so the individual that was supposed to give me an item hadn't shown up yet.

Yeah, that's the kind of stuff that can happen in here. The game has its moments, but it's mostly just an okay experience that pads its time out based on your inability to know exactly where to go next without visiting a fortune teller. I logged ten hours, but I imagine that someone with a guide could do the game in a couple or so. I'd just wait for a sale if you're going to pick it up unless you're really hard up on Metroidvanias. You can do better.

Reviewed on Jan 28, 2023


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