This review contains spoilers

While open world to just roleplay freely as a cowboy is
a nearly perfect game, the story and main campaign were a major disappointment to me.

Micah is real barebones of generic bad guy and a even obvious betrayer with 0 redeeming qualities to not get shot in the head in any point of the story by Arthur or John or anyone else in the gang who he never stops antagonizing, Sadie feels out of place in the story or a last minute addition, that just criticizes thieves while getting fed by them and through the entire story she's in the background and doesn't participate at all till she out of nowhere becomes a perfect gungslinger mary sue and helps Arthur a bit in the end.
Most of the crew don't really have their time to shine in the story, Dutch became crazy trusting a stranger in his camp instead of basically his own 2 sons, and Javier and Bill never have even a ounce of their fates in RDR1 ever hinted at, just being on the background till the story ends.

The story of RDR2 along with the linear boring handholding missions are by far its weakest part, which Arthur context addition to it or even anyone else other in the gang don't add to its complexion or themes of Red Dead Redemption 1 at all.

With the news of Dan Houser leaving Rockstar, I have very big suspicions that he barely participated in the writing of RDR2 if at all since I don't think this game's matches his cynical and volatile style of writing a story and its characters, one which also helps to contour the ludorranative dissonance aspects of a story very much so, but don't quote me on that.

Reviewed on Mar 26, 2024


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