I seriously respect this game for doing something incredibly unique. It is really cool going through these lost movie clips, and trying to figure out what happened to Marissa and why these movies didn't release. It also clearly has a lot to say about artist, and the making films n such, though honestly I am not smart enough to unpack all that.

However, this game does have a serious issue with pacing. Either they needed a better method for delivering these clips, or they needed to cut the fat. Like did they need a 5 minute scene of Marissa just dancing AND a subverted version of that scene? It's not particularly interesting, and I don't learn anything really. And of course it sucks that I have little control on the next scene I am brought to. It just leads to me clicking stuff repeatedly in hopes I get something new. Maybe they could make the object relations less broad? Like when I click on one of Minsky's paintings, I don't think I should be brought to a painting of Mother Mary.

This game also includes a bunch of secret footage, which at first is a bit eerie and exciting, but they all are more or less uncovered the same way and their contents are quite similar. The secret footage gets quite dull, quite fast. At least for me anyway.

With those complaints, the game starts feeling quite aimless after awhile. I started to question when the heck the game was going to end. Turns out it just kind of ends randomly? Like I don't know if it ended, because of the particular last scene I saw or if it was due the number of clips I uncovered? I have no idea. Honestly still don't really know why Ambrosio didn't release, but I still got the ending. I guess it was just too horny? Idk. Immortality is still incredibly unique and respectable, but the experience of playing it really wore on me.

Reviewed on Oct 02, 2022


Comments