here's a fact i bet u never heard before. did you know that... tame impala... is just one guy...?

Adventure is a horror game. Those fucking duck dragons have filled me with existential dread since I was 6 years old. Moving thru walls as they please. Flickering in the corner of your eye for a moment before disappearing like some creepypasta bullshit. And then one eats you, and that's it. No GAME OVER text, no flashy effects or sounds. You just sit there in its translucent stomach pushing at the sides to no avail even though you already know. Unrelated, but have you watched Nope? It's a great movie.

Terror aside, Adventure is still very fun to navigate through. Its simple formula of labyrinths and items is so beautifully streamlined and creates so many interesting moment-to-moment scenarios that I'm surprised Atari didn't try to make 50 more of these. There's no need to hook up a second controller to manage your inventory, if you see an item just pick it up, and put it down when you're done with it. And thanks to clear, iconic sprites and well-thought environmental placement, you can intuit the purpose of every item the game throws at you without having to check the manual. It doesn't sound that impressive talking about it now but it surprises me how many Atari games in the years following seem to have evolved backwards from this 1979 prometheus.

Everyone say thank u Warren Robinett. He brought a golden chalice into the castle of video game development (and his name into a secret room), refused to elaborate and left. And he's just one guy.

For some reason on my Flashback 6, when I'm holding the sword the dragons run away from me. I don't remember that ever being a thing, and in all of the gameplay videos I've watched that never happens. Is my game cursed??

Reviewed on Jan 28, 2024


1 Comment


2 months ago

Apparently whether the dragons run away from your sword and a few other features are controlled by the built-in "difficulty switches", different from the gane select switch that goes from 1 to 3