I think this is sincerely one of the most infectious games I've played in a long time, and it's incredibly well-suited for the Playdate. Went over to watch The Game Awards with some friends; as I stared at Geoff Keighley stand surrounded by alien geometry and speak about how games are different from other mediums because they have the power to change people my eyes began to glaze over and I started thinking about patterns in Pick Pack Pup. It's a super simple puzzle game, so that probably sounds bizarre- I might be stupid, but as far as I can tell this doesn't have the same technique ceiling as something like Tetris or Puyo Puyo. Still, the fact that your progress and score is constantly being literally fed into a mulcher means that you need to assemble packages in a mad dash- if you're not paying attention, it's easy to panic and pack dismally low-value packages of 3. It requires some discipline and practice in order not to throw points away from being in a rush. Thinking about it while I was falling asleep or experiencing Game Awards Fugue gave me a chance to figure out dead-simple little heuristics for moving packages about safely into high-value positions, something I don't think I could have done easily if it had more complex rules. Pick Pack Pup, largely due to it's very accessible and simple mechanics, has become the first puzzle game of this type that I've genuinely gotten engrossed in/kept feeling drawn back to. It's easy to figure out if you sit with it for a moment, but consistently tricky to actually play given the pressure of the timer. Also the pup is cute! The game is definitely "wholesome" but in a way that feels more reminiscent of charming E10+ Comic Mischief/ Cartoon Violence DS games than like, Donut County. Mean that as a compliment (to Pick Pack Pup). Didn't expect to give this one such a high rating but it deserves it. Good boy!

Reviewed on Dec 08, 2023


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