One of my new fgoats? Maybe. Played a bit of it on PS3 as a kid, but got stuck on Penguin (not realizing that you have to go back and see Freeze, I was a dumb kid). After actually beating it after all these years (on PC), the game definitely has problems (which I will list here), but it was a damned solid game through and through.

My Issues:

Mid to late game they just spam shittons of enemies over and over again to make the combat "harder" and "more interesting", but it's just a pain in the ass. Since your takedowns are so slow, you just get hit before the animation completes, which means the takedown doesn't work and the enemy goes back to being stunned, which is not fun since enemies take a while to defeat without takedowns, and the size of the crowds you fight later in the game just make it a slog. I find you really have to use the combo streak powers if you want any good option for crowd control, but of course those powers are not always available depending when you are in that combat situation. I will say, the stealth aspects of the game are probably the best in any game I've played. At the risk of sounding cliché, this game really does make you feel like Batman, and that's awesome. Combat in the game IS fun overall, and I would like to stress that. You have a good set of base options that grow as you continue playing and obtaining upgrades through both levelling up and also main story progression.

Traversal isn't bad (for Batman at least, Catwoman's traversal sucks ass) but could be better. Thankfully the open-world is relatively small so navigation is never too much of an issue. You can get wherever it is that you need to go usually pain-free. Catwoman has an annoying quirk, instead of grapping straight to a point, she will have to pounce her way up there most of the time after you hit a solid surface below where you are actually trying to go. On top of that, for some reason, the devs thought it would be a great idea to make it a rhythm minigame too, and there is a timing window to get a faster climb, and it sucks hard.

Issues END here

I'm not one to care too much about story in games, as long as the game is fun to play for me, that's all that matters at the end of the day. But I'll be damned, the story in this game was great! It's no wonder why, Paul Dini (one of the writers for multiple Batman: The Animated Series episodes, and other episodes in shows that are part of the DC Animated Universe, such as Superman: TAS, Justice League, etc.). This man knows pretty damn well how to write a good Batman story, in my opinion.

Presentation wise, it's hard for me to believe that this was a game released in 2011. Playing it over a decade later, I can say with a good amount of certainty that this game STILL looks pretty good. Character models are (mostly) on point, textures look good for the most part too. The game runs well too, however I did encounter occasional stuttering here and there. It was nowhere near enough to impact my experience in any substantial way, however. From my untrained eye, it appeared the game was mostly running at anywhere from 30-60 fps the majority of the time. The music was also quite good, although I would hesitate to call any of it memorable. I enjoyed what I was hearing while playing the game, but nothing stuck with me, and it was definitely a case of "in one ear, out the other".

Overall, this game isn't perfect, but it was very fun to play and the great story and presentation were a nice bonus. This game comes highly recommended from me, and you can pick it up now for good prices.

Reviewed on Mar 06, 2022


1 Comment


2 years ago

shut up zoro from one piece.